WWF No Mercy | Game Introduction Sequence Information ===================================================== values are for ntsc-u v1.0 most likely because that's what people hack special thanks to randymanfoo for getting to this before me. same deal as usual (read: copied and pasted from VPW2 with some slight changes) 0001 0000 1F60 0000 FDA8 0000 0258 0600 0001 0000 |__| |__| |__| |__| |__| |__| |__| |__| |||| |||| | | | | | | | | |||| ||++-- costume number (and more?) | | | | | | | | |||| ++---- | | | | | | | | ||++------- movement speed? other flags? | | | | | | | | ++--------- animation flags? (0x01=pause) | | | | | | | +------------- Rotation | | | | | | +------------------ Z Position | | | | | +----------------------- Y Position | | | | +---------------------------- X Position | | | +--------------------------------- timing B?/end frame or frame count? | | +-------------------------------------- animation ID | +------------------------------------------- timing A?/start frame? +------------------------------------------------ wrestler ID4 "animation flags" 76543210 |||||||| |||||||+-- pause anim ||||||+--- |||||+---- ||||+----- |||+------ ||+------- |+-------- +--------- "movement speed and other flags" 76543210 |||||||| |||||||+-- \_ movement speed? (0/3 none?, 1 fast, 2 faster) ||||||+--- / |||||+---- ||||+----- ???????? |||+------ ? ||+------- ? |+-------- ? +--------- ? 1x = ? 2x = ? 3x = ? 4x = ? 5x = ? 6x = ? 7x = ? 8x = ? 9x = ? costume number (and more?) 76543210 |||||||| ||||||++-- costume number (0,1,2,3) |||||+---- ||||+----- |||+------ ||+------- |+-------- +--------- ===================================================== names from intro ntsc-u v1.0 RAM location 80130061 ntsc-u v1.0 z64 location 0xA9681 some other text is after that pointer table at ntsc-u v1.0 RAM location 80130220 ntsc-u v1.0 z64 location 0xA9840 intro entries start at ntsc-u v1.0 RAM location 80130270 ntsc-u v1.0 z64 location 0xA9890 ntsc-u v1.1 z64 location 0xA9820 ================================================================================ static screen definitions start at ntsc-u v1.0 RAM location 80130F04 ntsc-u v1.0 z64 location 0xAA524 file ID, width, height, v. displace, h. stretch, flags1?, flags2?, flags3? 0073 01E0 00F0 01E0 00F0 0800 00F0 0078 - legal info 0074 01E0 00F0 01E0 00F0 0800 00F0 0078 - THQ 0075 01E0 00F0 01E0 00F0 0800 00F0 0078 - Asmik 0076 01E0 00F0 01E0 00F0 0800 00F0 0078 - AKI 0077 01E0 00F0 01E0 00F0 0800 00F0 0078 - WWF 0078 0140 00F0 01E0 00F0 0000 00F0 0078 - Jakks followed by some pointers (may or may not be a part of another data structure) 80130F04 (legal) 80130F14 (thq) 80130F54 (jakks) 80130F24 (asmik) flags1 FEDCBA98 76543210 |||||||| |||||||| || flags2 FEDCBA98 76543210 flags3 FEDCBA98 76543210 ================================================================================