Revenge Animations (NTSC-U) P1: 800706AC / 800706B0 / 800706B8 P2: 800707A8 / 800707AC / 800707B4 in costume change mode: 800C476A (can be edited) 0E33 = camera follows player 0E35 = camera follows player close and high 0E36 = camera follows player 0E38 = camera follows player ------------------------------------------- 0E39 / 80380AF2 / 80380F8A = standing close 0E3A / / 8034A24A = Hayabusa standing 0E3B / / 8034A24A = Martial Arts standing 0E3C / / 8034A24A = giant standing 0E3D / / 8034A4F8 = standing tall (costume change mode default?) 0E3E / / = manager stance 0E3F / / = women stance 0E58 / / 80380DA0 = walking close 0E59 = Hayabusa walking 0E5A = Martial Arts walking 0E5B = giant walking 0E{6E,6F,70} = running 0E73 = walking far 0E84 / 80380D3E / 80380F28 = weak grapple 0E85 = strong grapple 0E86 = rising grapple 0E8B = in front grapple losing 0E8A = in front grapple winning 0E8E = in back grapple winning 0EA0 = moving to back grapple 0EB4 = test of strength 0EBA = backstep 0ECB = blocking 0ED9 / 80380E64 / 8038104E = irish whipping 0EDA / 8037AC54 / 8037AE3E = getting irish whipped 0EF5 = bouncing back on ropes 0EF6 = bouncing back on ropes II 0F2D/E = getting up from back 0F30 = crouching 0F38 = crouching 0F39 = roll back 0F3A = gliding to head 0F69 = flipping body from belly to back @ torso 0FC4 = lying face up 100B / 80380D3E / 80380F8A = holding 2 handed weapon (bat) 1032 = reacting to kick? 10D6 = walk to ring 10D8 = touching belt animation from championship select 10D9 = kneeling down 1 10DA = hitting ground 1 10DB = kneeling down 2 10DC = hitting ground 2 10DD = Sting Battle Royal entrance 1102 = another stand (sting from intro) 1103 = sitting on something (truck driver saying "what?!") 1104 = looking down tilted (hogan from intro) 1105 = ??? 1106 = ??? muscle 1107 = talking in mic and gesturing 1108 = folded arms, shrugging 1109 = walking up steps? (sting from intro?) 110A = shaking and raising arm up 110B = chop (first actual move?) 1110 = hook punch 1124 / / 80380F28 = front kick 1238 = Club to back 1242 = headbutt 1246 = cradled punch to head 1250 = bodyslam 1252 = slightly quicker bodyslam 1288 = piledriver 12F6 = arm wrench 1338 = Snake Eyes 133A = Snake Eyes Loop 133C = Snake Eyes End 14F4 = Wrath Snake Eyes 14F6 = Wrath Snake Eyes Loop 14F8 = Wrath Snake Eyes End 1520 = hogan special 153A = Wrath sambo suplex 15BE = Scorpion Death Drop 15C8 = back rake 17C1 = big boot 181F = running shoulderblock 1836 = Roll 1A55 = Ground choke 1A57 / 80380E02 / 80380F28 = Ground choke loop part 1A59 / 80380DA0 / 80381290 = Ground choke end celebration 1B39 = Boston Crab Loop (Wrath 1P) 1B3A = Boston Crab Loop (Wrath 2P) 1B75 = Boston Crab Setup (Wrath 1P) 1B76 = Boston Crab Setup (Wrath 2P) 1D0F = Giant quick arm raise 1D14 = Goldberg ramp taunt 1D18 = AKI taunt 1D1B = Hogan Air Guitar 1D1E = Scott Hall sneak and arm raise taunt 1D2B = raise arm and turn head 1D35 = Giant quick arm raise?? 1D36 = turning DDP diamond cutter 1D38 = THQ taunt 1D3A = hogan two taunt 1D45 = arms up and turn 1D46 / 80381112 / 80381794 = Sting yell 1D47 = giant jump back taunt 1D48 = front walk muscle 1D49 = diamond cutter taunt 1D4A / 80380F8A / 80381732 = Rick Steiner bark 1D4B = shrug 1D4C = adjust wrists 1D4D = goldberg main taunt 1D4E = raise roof 1D4F = dancing and hair touch 1D50 = down on one knee 1D51 = stevie ray raise roof 1D52 = muscle taunt and turn 1D53 = clap and arm beckon 1D54 = jekel taunt 1D55 = Hogan Cup taunt 1D56 = Savage walk taunt 1D57 = Nash Wolfpac taunt 1D58 = Scott Hall point taint 1D70 = Giant's special taunt 1D72 = Rick Steiner's special taunt 1D7C = 1D7F = large safe 1DA5 / 80380E64 / 80381510 = Jericho goose step 1DB4 / 8038104E / 80381990 = second rope arm raise (corner taunt) 3F80 = ? ----------------------------- notepad 0x706A0