Trying to decode entrance values in Revenge ==Bit Masks== These masks will give you certain values. Use an and operation to test. 0x0100 = Run or walk 0x0600 = Final ring location ==Real World Values== ==Analysis== 0000: color column loop pyro, walk to ring, enter from side, taunt in center ├┼┼┤ │││└─ 0000 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0000 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0000 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [00] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0000 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 0002: [0000 0010] 3 left 4 right color column loop pyro 0003: [0000 0011] 0004: [0000 0100] 2 left 3 right color column loop pyro 0008: [0000 1000] 3 left 4 right color column loop pyro 0010: [0001 0000] 0001: RGB color column loop pyro, walk to ring, enter from side, taunt in center ├┼┼┤ │││└─ 0001 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0000 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0000 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [00] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0000 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 0400: color column loop pyro, walk to ring, enter from side, walk to turnbuckle facing away ├┼┼┤ │││└─ 0000 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0000 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0100 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [10] Facing away from turnbuckle │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0000 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 0411: [Goldberg] color column loop pyro, walk to ring, enter from side, walk to turnbuckle facing away ├┼┼┤ │││└─ 0001 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0001 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0100 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [10] Facing away from turnbuckle │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0000 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 0611: color column loop pyro, walk to ring, enter from side, walk to center ├┼┼┤ │││└─ 0001 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0001 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0110 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [11] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0000 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 0811: color column loop pyro, walk to ring, enter from side, walk to center ├┼┼┤ │││└─ 0001 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0001 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 1000 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [00] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0000 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 1000: color column loop pyro, walk to ring, enter from side, taunt in center ├┼┼┤ │││└─ 0000 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0000 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0000 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [00] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0001 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 2000: color column loop pyro, walk to ring, enter from side, taunt in center ├┼┼┤ │││└─ 0000 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0000 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0000 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [00] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0010 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused? 4000: color column loop pyro, walk to ring, enter from side, taunt in center ├┼┼┤ │││└─ 0000 │││ ├┼┼┤ │││ │││└─ │││ ││└── │││ │└─── │││ └──── │││ ││└── 0000 ││ ├┼┼┤ ││ │││└─ ││ ││└── ││ │└─── ││ └──── ││ │└─── 0000 │ ├┼┼┤ │ │││└─ Walk to ring │ ││└── Location 1 ┐ │ ││ ├ [00] Center of ring │ │└─── Location 2 ┘ │ └──── Unused? │ └──── 0100 ├┼┼┤ ├┼┼┤ │││└─ Unused? ││└── Unused? │└─── Unused? └──── Unused?