http://vpw.ajworld.net/vpw2
Virtual Pro Wrestling 2 documents
    name asc type size date description
arenas <DIR>4 items20100828 02:21:34 -06:00 (@389) Information on VPW2 arenas.
sounds <DIR>5 items20111016 13:08:48 -06:00 (@839)
download !ajcodes.txt txt 467  B 20100828 02:29:14 -06:00 (@395)
download !vpw2map.txt txt 3.1 KB 20111029 11:16:27 -06:00 (@761) overall address map of VPW2 (WIP, some parts outdated)
download 0x3FAB0.txt txt 10.4 KB 20111012 12:58:59 -06:00 (@832) Supposedly these control the default wrestler profile values.
download activators.txt txt 1.3 KB 20120201 02:40:29 -07:00 (@444) The activator values; aka how to make GameShark codes react to button presses.
download anim.txt txt 2.3 KB 20100828 02:28:08 -06:00 (@394) some animation values.
download arms_connect.txt txt 1.4 KB 20100828 02:28:21 -06:00 (@394) arms connect code for VPW2 + analysis
download broad_action.txt txt 7.2 KB 20100828 02:28:20 -06:00 (@394)
download bugs.txt txt 1.8 KB 20100828 02:20:58 -06:00 (@389) some bugs I found in the course of playing VPW2.
download camera.txt txt 405  B 20111012 12:58:46 -06:00 (@832)
download costume.txt txt 157.9 KB 20111012 12:58:58 -06:00 (@832) work in progress costume parts documentation.
download game_motherfucking_over.txt txt 4.4 KB 20100828 02:28:56 -06:00 (@395) I get excited about finding Misawa's moveset in the VPW2 ROM.
download intro_control.txt txt 2.5 KB 20111012 12:58:54 -06:00 (@832) controls introduction state as well as menu state...
download match_options.txt txt 1.1 KB 20100828 02:27:25 -06:00 (@394) a look at the match option values.
download misc.txt txt 5.7 KB 20111029 11:16:46 -06:00 (@761) various notes, some of which only make sense to me...
download moveset_locations.txt txt 5.6 KB 20100828 02:26:04 -06:00 (@393) A few locations where you can find movesets. (to be updated later)
download move_blocks.txt txt 5.8 KB 20100828 02:27:02 -06:00 (@393)
download move_damage.txt txt 3.6 KB 20100222 23:11:21 -07:00 (@299) somewhat explains move damage blocks.
download options_music_preview.txt txt 584  B 20100828 02:19:37 -06:00 (@388) control the music in the options menu music preview section.
download p1map.txt txt 5.3 KB 20111012 12:58:45 -06:00 (@832) Player Map (mainly P1 values for now)
download player_control.txt txt 1.0 KB 20100828 02:23:22 -06:00 (@391) is it a player? is it a computer? a tag partner or manager? etc.
download sounds.txt txt 6.6 KB 20111029 11:16:43 -06:00 (@761) Sound information (for use with SubDrag and Ice Mario's N64 Sound Tool)
download stables.txt txt 8.9 KB 20100828 01:58:46 -06:00 (@374) just one of the places stables in VPW2 are defined...
download startloc_dump.txt txt 3.7 KB 20100222 23:11:30 -07:00 (@299) a dump of the wrestler starting locations for a match. still not 100% done...
download test.lua lua 13.0 KB 20120315 15:20:26 -06:00 (@930) a test of Mupen64-rr's Lua functionality. Requires freemlib and freem_vpw2 from http://vpw.ajworld.net/shared/
download textures.txt txt 32.1 KB 20100828 02:27:15 -06:00 (@393) work in progress list of textures and polygons.
download toki1tool.zip zip 2.0 KB 20080731 18:36:57 -06:00 (@067) gets the Toki1 address for a specified move. requires .NET Framework 2.0 to use.
download toki1_dictionary.txt txt 4.1 KB 20091013 14:12:52 -06:00 (@883)
download vpw2-unused_sounds.rar rar 82.9 KB 20111016 13:08:35 -06:00 (@839)
download vpw2.txt txt 1.3 KB 20111012 12:58:52 -06:00 (@832) some assorted things.
download wrestler_starting_position... txt 2.2 KB 20100828 02:28:55 -06:00 (@395) probably better than startloc_dump.

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