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http://vpw.ajworld.net/vpw2 Virtual Pro Wrestling 2 documents |
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name
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type | size | date | description | ||
| | | arenas | <DIR> | 4 items | 20090916 23:54:54 -06:00 (@288) | Information on VPW2 arenas. |
| | | !vpw2map.txt | txt | 2.8 KB | 20091126 15:09:58 -07:00 (@965) | overall address map of VPW2 (WIP, some parts outdated) |
| | | 0x3FAB0.txt | txt | 5.7 KB | 20091126 15:08:43 -07:00 (@964) | "These have to do with VPW2 wrestlers, but I'm not sure exactly what." |
| | | anim.txt | txt | 2.3 KB | 20091013 14:13:45 -06:00 (@884) | some animation values. |
| | | arms_connect.txt | txt | 1.4 KB | 20091126 15:09:49 -07:00 (@965) | arms connect code for VPW2 + analysis |
| | | broad_action.txt | txt | 6.8 KB | 20091126 15:09:47 -07:00 (@965) | |
| | | bugs.txt | txt | 1.4 KB | 20090925 11:27:29 -06:00 (@769) | |
| | | costume.txt | txt | 157.0 KB | 20091013 14:09:51 -06:00 (@881) | work in progress costume parts documentation. |
| | | game_motherfucking_over.txt | txt | 4.4 KB | 20091201 19:25:04 -07:00 (@142) | I get excited about finding Misawa's moveset in the VPW2 ROM. |
| | | intro_control.txt | txt | 2.0 KB | 20100222 18:58:08 -07:00 (@123) | Defines the entrance screens (and a lot of other things too). |
| | | match_options.txt | txt | 1.1 KB | 20091013 14:09:39 -06:00 (@881) | a look at the match option values. |
| | | moveset_locations.txt | txt | 4.1 KB | 20091201 14:30:21 -07:00 (@937) | A few locations where you can find movesets. (to be updated later) |
| | | move_blocks.txt | txt | 409 B | 20080801 23:32:16 -06:00 (@272) | |
| | | move_damage.txt | txt | 3.6 KB | 20100222 23:11:21 -07:00 (@299) | |
| | | options_music_preview.txt | txt | 65 B | 20090916 23:50:43 -06:00 (@285) | control the music in the options menu music preview section. |
| | | p1map.txt | txt | 4.7 KB | 20091201 14:30:29 -07:00 (@937) | Player Map (mainly P1 values for now) |
| | | player_control.txt | txt | 979 B | 20091013 14:09:31 -06:00 (@881) | |
| | | stables.txt | txt | 8.9 KB | 20091126 15:09:52 -07:00 (@965) | just one of the places stables in VPW2 are defined... |
| | | startloc_dump.txt | txt | 3.7 KB | 20100222 23:11:30 -07:00 (@299) | |
| | | textures.txt | txt | 31.8 KB | 20091013 14:09:37 -06:00 (@881) | work in progress list of textures and polygons. |
| | | toki1tool.zip | zip | 2.0 KB | 20080731 18:36:57 -06:00 (@067) | gets the Toki1 address for a specified move. requires .NET Framework 2.0 to use. |
| | | toki1_dictionary.txt | txt | 4.1 KB | 20091013 14:12:52 -06:00 (@883) | |
| | | vpw2.txt | txt | 1.2 KB | 20080802 01:46:36 -06:00 (@365) | some assorted things. |
| | | wrestler_starting_position... | txt | 2.1 KB | 20091201 14:30:23 -07:00 (@937) | |