Texture Addresses For Objects in WM2K

HeAT Arena Graphics

Ring Mat (HeAT)
81047520 ???? - 1st Texture
81047526 ???? - 2nd Texture

Outside Mats (HeAT)
8104725E ???? - 1st Texture
81047746 ???? - 2nd texture

Mats In Corners Outside (HeAT)
81047260 ????

Cage (HeAT)
8104752E ???? - Back
81047530 ???? - Right
81047532 ???? - Front (Doesn’t show good ‘cause you have to be able to see through it)
81047534 ???? - Left

Curtain Over Entrance Way (HeAT)
8104756C ???? - 1st Texture
8104759C ???? - 2nd texture

Curtains on Either Side of Entrance Way (HeAT)
8104756E ???? - 1st Texture
8104759E ???? - 2nd texture

Mod the TitanTron Image (HeAT)
81047570 ???? - 1st Texture
810475A0 ???? - 2nd texture

Scaffolding Around TitanTron (HeAT)
81047572 ???? - 1st Texture
810475A2 ???? - 2nd texture

Scaffolding (HeAT)
81047574 ???? - 1st Texture
810475A4 ???? - 2nd texture

Curtain Under Stage (HeAT)
81047578 ???? - 1st Texture
810475A8 ???? - 2nd texture

Ramp (HeAT)
8104757A ???? - 1st Texture
810475AA ???? - 2nd texture

Ring Aprons (HeAT)
81047526 ???? - Front Apron
81047528 ???? - Right Apron
8104752A ???? - Back Apron (never visible)
8104752C ???? -  Left Apron

Scafholding (HeAT)
81047574 ???? - 1st Texture
810475A4 ???? - 2nd Texture

Sign On Scaffolding (HeAT)
81047576 ???? - 1st Texture
810475A6 ???? - 2nd Texture

Stage (HeAT)
8104756A ???? - 1st Texture
8104759A ???? - 2nd texture

HeAT Crowd (HeAT)
8104757C ????
810475AC ????
8104757E ????
810475AE ????
81047580 ????
810475B0 ????
81047582 ????
810475B2 ????
81047584 ????
810475B4 ????
81047586 ????
810475B6 ????
81047588 ????
810475B8 ????
8104758A ????
810475BA ????
8104758C ????
810475BC ????
8104758E ????
810475BE ????
81047590 ????
810475C0 ????
81047592 ????
810475C2 ????
81047594 ????
810475C4 ????

King of the Ring Arena Graphics

Ring Mat (KOTR)
81047670 ????

Ring Aprons (KOTR)
81047676 ???? - Front Apron
81047678 ???? - Right Apron
8104767A ???? - Back Apron (never visible)
8104767C ???? - Left Apron

King of the Ring Crowd (KOTR)
810476D4 ????
81047708 ????
810476D6 ????
8104770A ????
810476D8 ????
8104770C ????
810476DA ????
8104770E ????
810476DC ????
81047710 ????
810476DE ????
81047712 ????
810476E0 ????
81047714 ????
810476E2 ????
81047716 ????
810476E4 ????
81047718 ????
810476E6 ????
8104771A ????
810476E8 ????
8104771C ????
810476EA ????
8104771E ????
810476EC ????
81047720 ????

RAW Arena Graphics

Ring Mat (RAW)
81047478 ????

Ring Aprons (RAW)
8104747E ???? - Front Apron
81047480 ???? - Right Apron
81047482 ???? - Back Apron (never visible)
81047484 ???? - Left Apron

Scaffolding Around TitanTron (RAW)
810474CA ???? - 1st Texture
810474FA ???? - 2nd Texture

Sign on Scaffolding (RAW)
810474CE ???? - 1st Texture
810474FE ???? - 2nd Texture

RAW Crowd (RAW)
810474D4 ????
81047504 ????
810474D6 ????
81047506 ????
810474D8 ????
81047508 ????
810474DA ????
8104750A ????
810474DC ????
8104750C ????
810474DE ????
8104750E ????
810474E0 ????
81047510 ????
810474E2 ????
81047512 ????
810474E4 ????
81047514 ????
810474E6 ????
81047516 ????
810474E8 ????
81047518 ????
810474EA ????
8104751A ????
810474EC ????
8104751C ????

Mod The TitanTron Image (RAW)
810474C8 ???? - 1st image
810474F8 ???? - 2nd image

Curtain Over Entrance Way (RAW)
810474C4 ???? - 1st Texture
8104756C ???? - 2nd Texture

Ramp (RAW)
810474D2 ???? - 1st Texture
81047502 ???? - 2nd Texture

Mats Outside (RAW)
8104725E ???? - 1st Texture
81047746 ???? - 2nd Texture

Mats In Corners Outside (RAW)
81047260 ????

Curtains on Either Side of Entrance Way (RAW)
810474C6 ???? - 1st Texture
810474F6 ???? - 2nd Texture

Curtain Under Stage (RAW)
810474D0 ???? - 1st Texture
81047500 ???? - 2nd Texture

Stage (RAW)
810474C2 ???? - 1st Texture
810474F2 ???? - 2nd Texture

Cage (RAW)
81047486 ???? - Back Side
81047488 ???? - Right Side
8104748A ???? - Front (Doesn’t show good ‘cause you have to be able to see through it)
8104748C ???? - Left Side


Royal Rumble Arena Graphics

Ring Mat (Royal Rumble)
810475C ????

Ring Aprons (Royal Rumble)
8104758E ???? - Front Apron
81047590 ???? - Right Apron
81047592 ???? - Back Apron (never visible)
81047594 ???? - Left Apron

Royal Rumble Crowd (Royal Rumble)
81047626 ????
81047656 ????
81047628 ????
81047658 ????
8104762A ????
8104765A ????
8104762C ????
8104765C ????
8104762E ????
8104765E ????
81047630 ????
81047660 ????
81047632 ????
81047662 ????
81047634 ????
81047664 ????
81047636 ????
81047666 ????
81047638 ????
81047668 ????
8104763A ????
8104766A ????
8104763C ????
8104766C ????
8104763E ????
8104766E ????

Summerslam Arena Graphics

Ring Mat (Summerslam)
81047878 ????

Ring Aprons (Summerslam)
8104787E ???? - Front Apron
81047880 ???? - Right Apron
81047882 ???? - Back Apron (never visible)
81047884 ???? - Left Apron

Sign above gates (SummerSlam)
810478C4 ???? - 1st Texture
810478EC ???? - 2nd Texture

Grey walls (SummerSlam)
810478C2 ???? - 1st Texture
810478EA ???? - 2nd Texture

Gates (SummerSlam)
810478C0 ???? - 1st Texture
810478E8 ????

Summer Slam Crowd (Summer Slam)
810478C6 ????
810478EE ????
810478C8 ????
810478F0 ????
810478CA ????
810478F2 ????
810478CC ????
810478F4 ????
810478CE ????
810478F6 ????
810478D0 ????
810478F8 ????
810478D2 ????
810478FA ????
810478D4 ????
810478FC ????
810478D6 ????
810478FE ????
810478D8 ????
81047900 ????
810478DA ????
81047902 ????
810478DC ????
81047904 ????
810478DE ????
81047906 ????

Ramp (SummerSlam)
810478BA ???? - 1st Texture
810478E2 ???? - 2nd Texture

Area Behind Gates (SummerSlam)
810478BC ???? - 1st Texture
810478E4 ???? - 2nd Texture

Survivor Series Arena Graphics

Ringmat (Survivor Series)
81047724 ???? - 1st Texture
81047728 ???? - 2nd Texture

Behind Image On The Ringmat (Survivor Series)(Note:  If the ringmat has a see-through texture, this will put an image behind it)
81047752 ????

Ring Aprons (Survivor Series)
8104772A ???? - Front Apron
8104772C ???? - Right Apron
8104772E ???? - Back Apron (never visible)
81047730 ???? - Left Apron

Mats Outside (Survivor Series)
81047746 ???? - 1st Texture
81047748 ???? - 2nd Texture

Survivor Series Crowd (Survivor Series)
81047794 ????
810477C4 ????
81047796 ????
810477C6 ????
81047798 ????
810477C8 ????
8104779A ????
810477CA ????
8104779C ????
810477CC ????
8104779E ????
810477CE ????
810477A0 ????
810477D0 ????
810477A2 ????
810477D2 ????
810477A4 ????
810477D4 ????
810477A6 ????
810477D6 ????
810477A8 ????
810477D8 ????

Scaffolding Sphere (Survivor Series)
8104775C ???? - 1st Texture
8104775E ???? - 2nd Texture
81047760 ???? - 3rd texture
81047762 ???? - 4th texture

Object Placed By EntranceWay On Scaffolding Sphere (Survivor Series)
8104775A ????

Barricade By EntranceWay Behind Crowd (Survivor Series)(Animated fire possible at this address!)
81047742 ????

Post Base W/Fire On (Survivor Series)
81047732 ???? - 1st Texture
81047734 ???? - 2nd Texture
81047736 ???? - 3rd Texture
81047738 ???? - 4th Texture

Ramp (Survivor Series) (Freezes w/certain textures)
8104774E ????

WrestleMania 2000 Arena Graphics

WrestleMania Crowd (WrestleMania)
81047836 ????
81047862 ????
81047838 ????
81047864 ????
8104783A ????
81047866 ????
8104783C ????
81047868 ????
8104783E ????
8104786A ????
81047840 ????
8104786C ????
81047842 ????
8104786E ????
81047844 ????
81047870 ????
81047846 ????
81047872 ????
81047848 ????
81047874 ????
8104784A ????
81047876 ????

Miscellaneous Arena Graphics

Edit the Gap Between the Barricades (ALL Arenas)
8104796C ???? [Note:  just fill in a texture value and the texture will appear in the gap just like all the other barricades)

Barricade (ALL Arenas)
8104796E ???? - Back Left Side
81047970 ???? - Back Right Side
81047974 ???? - Front Right Corner
81047976 ???? - Right Side
81047978 ???? - Whole Left Side and Front Left Corner

Rope Bouncing (ALL Arenas)
80047C40 00FF No Bounce - Top Screen Ropes
80047C41 00FF No Bounce - Right Screen Ropes
80047C42 00FF No Bounce - Bottom Screen Ropes
80047C43 00FF No Bounce - Left Screen Ropes

Rope Position (ALL Arenas)
80047C46 00?? - Top Rope Position
80047C45 00?? - Middle Rope Position
80047C44 00?? - Bottom Rope Position

Rope Texture (ALL Arenas)
81047C34 ???? - Top & Bottom Screen Ropes
81047C36 ???? - Left & Right Screen Ropes
81047C38 ???? - Top & Bottom Screen Ropes
81047C3A ???? - Left & Right Screen Ropes
81047C3C ???? - Top & Bottom Screen Ropes
81047C3E ???? - Left & Right Screen Ropes

Rope Hieght and Width (ALL Arenas) (Values 00-7F)
81047C28 0??? - Rope Height
81047C2E 0??? - Rope Thickness

Turnbuckle Posts Color (ALL Arenas)
81047922 ????

Turnbuckle Post  Effects (ALL Arenas)
81047914 ????

Turnbuckle Spring Effect (ALL Arenas)
81047916 ????

Left Crowd (ALL Arenas)
81047338 ????
81047360 ????
8104733A ????
81047362 ????
8104733C ????
81047364 ????
8104733E ????
810473366 ????
81047340 ????
81047368 ????
81047342 ????
8104736A ????
81047344 ????
8104736C ????
81047346 ????
8104736E ????
81047348 ????
81047370 ????
8104734A ????
81047372 ????
8104734C ????
81047374 ????
8104734E ????
81047376 ????

Right Crowd (ALL Arenas)
81047404 ????
8104742C ????
81047406 ????
8104742E ????
81047408 ????
81047430 ????
8104740A ????
81047432 ????
8104740C ????
81047434 ????
8104740E ????
81047436 ????
81047410 ????
81047438 ????
81047412 ????
8104743A ????
81047414 ????
8104743C ????
81047416 ????
8104743E ????
81047418 ????
81047440 ????
8104741A ????
81047442 ????

Bottom Crowd (ALL Arenas)
8104716A ????
8104716C ????
81047172 ????
81047174 ????

Weapons Texture Graphics in WM2K

2x4 graphic: 81047DBC ????
Albert’s Body-Art Case graphic: 81047D28 ????
Barbed wire bat graphic 1: 81047CE0 ????
Barbed wire bat graphic 2: 81047CE2 ????
Bat graphic 1: 81047CDC ????
Bat graphic 2: 81047CDE ????
Broken table 1 graphic 1: 81047CEC ????
Broken table 1 graphic 2: 81047CEE ????
Broken table 1 graphic 3: 81047CF0 ????
Broken table 2 graphic 1: 81047CFC ????
Broken table 2 graphic 2: 81047CFE ????
Broken table 2 graphic 3: 81047D00 ????
Brood Cup graphic: 81047DB4 ????
Broom graphic 1: 81047D68 ????
Broom graphic 2: 81047D6A ????
Guitar graphic 1: 81047D8C ????
Guitar graphic 2: 81047D8E ????
Guitar graphic 3: 81047D90 ????
Head graphic: 81047DA4 ????
Hockey stick graphic: 81047D80 ????
Kendo stick graphic 1: 81047D70 ????
Kendo stick graphic 2: 81047D72 ????
Sledgehammer graphic 1: 81047D34 ????
Sledgehammer graphic 2: 81047D36 ????
Sledgehammer graphic 3: 81047D38 ????
Microphone graphic 1: 81047D60 ????
Microphone graphic 2: 81047D62 ????
Nightstick graphic: 81047D98 ????
Ringsteps graphic 1: 81047DD8 ????
Ringsteps graphic 2: 81047DDA ????
Ringsteps graphic 3: 81047DDC ????
Scarf graphic: 81047DC4 ????
Shovel graphic: 81047D78 ????
Stop sign graphic 1: 81047D0C ????
Stop sign graphic 2: 81047D0E ????
Stop sign graphic 3: 81047D10 ????
Tongfar graphic: 81047DAC ????
Trash can graphic 1: 81047D1C ????
Trash can graphic 2: 81047D1E ????
Trash can graphic 3: 81047D20 ????
Trophy graphic 1: 81047D4C ????
Trophy graphic 2: 81047D4E ????
Trophy graphic 3: 81047D50 ????
Trophy graphic 4: 81047D52 ????
Trophy graphic 5: 81047D54 ????
Trophy graphic 6: 81047D56 ????
Trophy graphic 7: 81047D58 ????
Water Bottle graphic: 81047DCC ????

Weapon Polygons Addresses In WM2K

2x4 polygon: 81047DB8 ????
Albert’s Body-Art Case polygon: 81047D24 ????
Barbwire Bat polygon: N/A
Bat polygon 1: 81047CD8 ????
Bat polygon 2: 81047CDA ????
Broken table 1 polygon 1: 81047CE4 ????
Broken table 1 polygon 2: 81047CE6 ????
Broken table 1 polygon 3: 81047CE8 ????
Broken table 2 polygon 1: 81047CF4 ????
Broken table 2 polygon 2: 81047CF6 ????
Broken table 2 polygon 3: 81047CF8 ????
Brood Cup polygon: 81047DB0 ????
Broom polygon 1: 81047D64 ????
Broom polygon 2: 81047D66 ????
Guitar polygon 1: 81047D84 ????
Guitar polygon 2: 81047D86 ????
Guitar polygon 3: 81047D88 ????
Head polygon: 81047DA0 ????
Hockey stick polygon: 81047D7C ????
Kendo stick polygon 1: 81047D6C ????
Kendo stick polygon 2: 81047D6E ????
Microphone polygon 1: 81047D5C ????
Microphone polygon 2: 81047D5E ????
Nightstick polygon: 81047D94 ????
Ringsteps polygon 1: 81047DD0 ????
Ringsteps polygon 2: 81047DD2 ????
Ringsteps polygon 3: 81047DD4 ????
Scarf polygon: 81047DC0 ????
Shovel polygon: 81047D74 ????
Sledgehammer polygon 1: 81047D2C ????
Sledgehammer polygon 2: 81047D2E ????
Sledgehammer polygon 3: 81047D30 ????
Stop sign polygon 1: 81047D04 ????
Stop sign polygon 2: 81047D06 ????
Stop sign polygon 3: 81047D08 ????
Tongfar polygon: 81047DA8 ????
Trash can polygon 1: 81047D14 ????
Trash can polygon 2: 81047D16 ????
Trash can polygon 3: 81047D18 ????
Trophy polygon 1: 81047D3C ????
Trophy polygon 2: 81047D3E ????
Trophy polygon 3: 81047D40 ????
Trophy polygon 4: 81047D42 ????
Trophy polygon 5: 81047D44 ????
Trophy polygon 6: 81047D46 ????
Trophy polygon 7: 81047D48 ????
Water Bottle polygon: 81047DC8 ????

Sound Effects Addresses For Objects in WM2K

These are codes to modify certain menus and button sounds in the game:
80041BCF 00?? - Move control stick sound effect 
80041BD1 00?? - A-button
80041BD3 00?? - B-button sound effect
80041BD5 00?? - Move cursor in Edit

These are codes to modify the in match sounds:
81041b26 00?? - player 1's in ring taunt
81041b36 00?? - player 2's in ring taunt
81041b16 00?? - grabbing weapon sound

These are the values for the sounds.  They would replace the ??'s:
This is by no means complete:
94 = Macho Man’s “OOOOH YEAH”
91 = Rick Steiner’s “Woof”
90 = Sting’s “Yowwwwwwwwwwl”
89 = throwing up
88 = woooooo
83 = fireworks
80 = gunshot
7f = bazooka
7e = bazooka
7d = small blip
7c = eeeeeeeeeeehhhhhya
79 = fireworks
78 = better fireworks
77 = fireworks
76 = you got it fireworks
74 = forklift truck??
73 = car
72 = door
71 = mass explosion
70 = part of hallelujah
6b = constant fire
67 = revenge back select
66 = crunch
64 = sonic boom from a plane
63 = thunder
5e/5d/5f = geiger counters
58 = 'loser!'
57 = 'knockout'
55 = ring out
54 = draw
53 = time up
52 = give up
51 = 3 count fall
50 = weak 3
4f = weak 2
4e = weak 1
4d = break
4c = asking give up??
4b = fight
4a = 20
49 = 19
etc
36 = strong 3
35 = strong 2
34 = strong 1
33 = cheering
32 = booing
31 = hysterical woman
30 = ooh
2f = ooh
2e = ooh
2d = cheers
2c = cheers
2b = cheer/boo
2a = smash
29 = clonk
28 = getting weapon
27 = weapon grab reversal
25 = Low Blow DING!
24 = submission, painful
23 = breaking bone

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