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Texture Addresses For Objects in WM2K
HeAT
Arena Graphics
Ring Mat (HeAT) 81047520 ???? - 1st
Texture 81047526 ???? - 2nd Texture
Outside Mats
(HeAT) 8104725E ???? - 1st Texture 81047746 ???? - 2nd
texture
Mats In Corners Outside (HeAT) 81047260 ????
Cage
(HeAT) 8104752E ???? - Back 81047530 ???? - Right 81047532 ????
- Front (Doesn’t show good ‘cause you have to be able to see through
it) 81047534 ???? - Left
Curtain Over Entrance Way
(HeAT) 8104756C ???? - 1st Texture 8104759C ???? - 2nd
texture
Curtains on Either Side of Entrance Way (HeAT) 8104756E
???? - 1st Texture 8104759E ???? - 2nd texture
Mod the TitanTron
Image (HeAT) 81047570 ???? - 1st Texture 810475A0 ???? - 2nd
texture
Scaffolding Around TitanTron (HeAT) 81047572 ???? - 1st
Texture 810475A2 ???? - 2nd texture
Scaffolding
(HeAT) 81047574 ???? - 1st Texture 810475A4 ???? - 2nd
texture
Curtain Under Stage (HeAT) 81047578 ???? - 1st
Texture 810475A8 ???? - 2nd texture
Ramp (HeAT) 8104757A ????
- 1st Texture 810475AA ???? - 2nd texture
Ring Aprons
(HeAT) 81047526 ???? - Front Apron 81047528 ???? - Right
Apron 8104752A ???? - Back Apron (never visible) 8104752C ????
- Left Apron
Scafholding (HeAT) 81047574 ???? - 1st
Texture 810475A4 ???? - 2nd Texture
Sign On Scaffolding
(HeAT) 81047576 ???? - 1st Texture 810475A6 ???? - 2nd
Texture
Stage (HeAT) 8104756A ???? - 1st Texture 8104759A
???? - 2nd texture
HeAT Crowd (HeAT) 8104757C ???? 810475AC
???? 8104757E ???? 810475AE ???? 81047580 ???? 810475B0
???? 81047582 ???? 810475B2 ???? 81047584 ???? 810475B4
???? 81047586 ???? 810475B6 ???? 81047588 ???? 810475B8
???? 8104758A ???? 810475BA ???? 8104758C ???? 810475BC
???? 8104758E ???? 810475BE ???? 81047590 ???? 810475C0
???? 81047592 ???? 810475C2 ???? 81047594 ???? 810475C4
????
King of the Ring Arena Graphics
Ring Mat
(KOTR) 81047670 ????
Ring Aprons (KOTR) 81047676 ???? - Front
Apron 81047678 ???? - Right Apron 8104767A ???? - Back Apron (never
visible) 8104767C ???? - Left Apron
King of the Ring Crowd
(KOTR) 810476D4 ???? 81047708 ???? 810476D6 ???? 8104770A
???? 810476D8 ???? 8104770C ???? 810476DA ???? 8104770E
???? 810476DC ???? 81047710 ???? 810476DE ???? 81047712
???? 810476E0 ???? 81047714 ???? 810476E2 ???? 81047716
???? 810476E4 ???? 81047718 ???? 810476E6 ???? 8104771A
???? 810476E8 ???? 8104771C ???? 810476EA ???? 8104771E
???? 810476EC ???? 81047720 ????
RAW Arena
Graphics
Ring Mat (RAW) 81047478 ????
Ring Aprons
(RAW) 8104747E ???? - Front Apron 81047480 ???? - Right
Apron 81047482 ???? - Back Apron (never visible) 81047484 ???? -
Left Apron
Scaffolding Around TitanTron (RAW) 810474CA ???? -
1st Texture 810474FA ???? - 2nd Texture
Sign on Scaffolding
(RAW) 810474CE ???? - 1st Texture 810474FE ???? - 2nd
Texture
RAW Crowd (RAW) 810474D4 ???? 81047504
???? 810474D6 ???? 81047506 ???? 810474D8 ???? 81047508
???? 810474DA ???? 8104750A ???? 810474DC ???? 8104750C
???? 810474DE ???? 8104750E ???? 810474E0 ???? 81047510
???? 810474E2 ???? 81047512 ???? 810474E4 ???? 81047514
???? 810474E6 ???? 81047516 ???? 810474E8 ???? 81047518
???? 810474EA ???? 8104751A ???? 810474EC ???? 8104751C
????
Mod The TitanTron Image (RAW) 810474C8 ???? - 1st
image 810474F8 ???? - 2nd image
Curtain Over Entrance Way
(RAW) 810474C4 ???? - 1st Texture 8104756C ???? - 2nd
Texture
Ramp (RAW) 810474D2 ???? - 1st Texture 81047502 ????
- 2nd Texture
Mats Outside (RAW) 8104725E ???? - 1st
Texture 81047746 ???? - 2nd Texture
Mats In Corners Outside
(RAW) 81047260 ????
Curtains on Either Side of Entrance Way
(RAW) 810474C6 ???? - 1st Texture 810474F6 ???? - 2nd
Texture
Curtain Under Stage (RAW) 810474D0 ???? - 1st Texture
81047500 ???? - 2nd Texture
Stage (RAW) 810474C2 ???? - 1st
Texture 810474F2 ???? - 2nd Texture
Cage (RAW) 81047486 ????
- Back Side 81047488 ???? - Right Side 8104748A ???? - Front
(Doesn’t show good ‘cause you have to be able to see through
it) 8104748C ???? - Left Side
Royal Rumble Arena
Graphics
Ring Mat (Royal Rumble) 810475C ????
Ring Aprons
(Royal Rumble) 8104758E ???? - Front Apron 81047590 ???? - Right
Apron 81047592 ???? - Back Apron (never visible) 81047594 ???? -
Left Apron
Royal Rumble Crowd (Royal Rumble) 81047626
???? 81047656 ???? 81047628 ???? 81047658 ???? 8104762A
???? 8104765A ???? 8104762C ???? 8104765C ???? 8104762E
???? 8104765E ???? 81047630 ???? 81047660 ???? 81047632
???? 81047662 ???? 81047634 ???? 81047664 ???? 81047636
???? 81047666 ???? 81047638 ???? 81047668 ???? 8104763A
???? 8104766A ???? 8104763C ???? 8104766C ???? 8104763E
???? 8104766E ????
Summerslam Arena Graphics
Ring Mat
(Summerslam) 81047878 ????
Ring Aprons (Summerslam) 8104787E
???? - Front Apron 81047880 ???? - Right Apron 81047882 ???? - Back
Apron (never visible) 81047884 ???? - Left Apron
Sign above
gates (SummerSlam) 810478C4 ???? - 1st Texture 810478EC ???? - 2nd
Texture
Grey walls (SummerSlam) 810478C2 ???? - 1st
Texture 810478EA ???? - 2nd Texture
Gates
(SummerSlam) 810478C0 ???? - 1st Texture 810478E8 ????
Summer
Slam Crowd (Summer Slam) 810478C6 ???? 810478EE ???? 810478C8
???? 810478F0 ???? 810478CA ???? 810478F2 ???? 810478CC
???? 810478F4 ???? 810478CE ???? 810478F6 ???? 810478D0
???? 810478F8 ???? 810478D2 ???? 810478FA ???? 810478D4
???? 810478FC ???? 810478D6 ???? 810478FE ???? 810478D8
???? 81047900 ???? 810478DA ???? 81047902 ???? 810478DC
???? 81047904 ???? 810478DE ???? 81047906 ????
Ramp
(SummerSlam) 810478BA ???? - 1st Texture 810478E2 ???? - 2nd
Texture
Area Behind Gates (SummerSlam) 810478BC ???? - 1st
Texture 810478E4 ???? - 2nd Texture
Survivor Series Arena
Graphics
Ringmat (Survivor Series) 81047724 ???? - 1st
Texture 81047728 ???? - 2nd Texture
Behind Image On The Ringmat
(Survivor Series)(Note: If the ringmat has a see-through texture,
this will put an image behind it) 81047752 ????
Ring Aprons
(Survivor Series) 8104772A ???? - Front Apron 8104772C ???? - Right
Apron 8104772E ???? - Back Apron (never visible) 81047730 ???? -
Left Apron
Mats Outside (Survivor Series) 81047746 ???? - 1st
Texture 81047748 ???? - 2nd Texture
Survivor Series Crowd
(Survivor Series) 81047794 ???? 810477C4 ???? 81047796
???? 810477C6 ???? 81047798 ???? 810477C8 ???? 8104779A
???? 810477CA ???? 8104779C ???? 810477CC ???? 8104779E
???? 810477CE ???? 810477A0 ???? 810477D0 ???? 810477A2
???? 810477D2 ???? 810477A4 ???? 810477D4 ???? 810477A6
???? 810477D6 ???? 810477A8 ???? 810477D8 ????
Scaffolding
Sphere (Survivor Series) 8104775C ???? - 1st Texture 8104775E ???? -
2nd Texture 81047760 ???? - 3rd texture 81047762 ???? - 4th
texture
Object Placed By EntranceWay On Scaffolding Sphere
(Survivor Series) 8104775A ????
Barricade By EntranceWay Behind
Crowd (Survivor Series)(Animated fire possible at this
address!) 81047742 ????
Post Base W/Fire On (Survivor
Series) 81047732 ???? - 1st Texture 81047734 ???? - 2nd
Texture 81047736 ???? - 3rd Texture 81047738 ???? - 4th
Texture
Ramp (Survivor Series) (Freezes w/certain
textures) 8104774E ????
WrestleMania 2000 Arena
Graphics
WrestleMania Crowd (WrestleMania) 81047836
???? 81047862 ???? 81047838 ???? 81047864 ???? 8104783A
???? 81047866 ???? 8104783C ???? 81047868 ???? 8104783E
???? 8104786A ???? 81047840 ???? 8104786C ???? 81047842
???? 8104786E ???? 81047844 ???? 81047870 ???? 81047846
???? 81047872 ???? 81047848 ???? 81047874 ???? 8104784A
???? 81047876 ????
Miscellaneous Arena Graphics
Edit the
Gap Between the Barricades (ALL Arenas) 8104796C ???? [Note: just
fill in a texture value and the texture will appear in the gap just like
all the other barricades)
Barricade (ALL Arenas) 8104796E ???? -
Back Left Side 81047970 ???? - Back Right Side 81047974 ???? - Front
Right Corner 81047976 ???? - Right Side 81047978 ???? - Whole Left
Side and Front Left Corner
Rope Bouncing (ALL Arenas) 80047C40
00FF No Bounce - Top Screen Ropes 80047C41 00FF No Bounce - Right
Screen Ropes 80047C42 00FF No Bounce - Bottom Screen Ropes 80047C43
00FF No Bounce - Left Screen Ropes
Rope Position (ALL
Arenas) 80047C46 00?? - Top Rope Position 80047C45 00?? - Middle
Rope Position 80047C44 00?? - Bottom Rope Position
Rope Texture
(ALL Arenas) 81047C34 ???? - Top & Bottom Screen Ropes 81047C36
???? - Left & Right Screen Ropes 81047C38 ???? - Top & Bottom
Screen Ropes 81047C3A ???? - Left & Right Screen Ropes 81047C3C
???? - Top & Bottom Screen Ropes 81047C3E ???? - Left & Right
Screen Ropes
Rope Hieght and Width (ALL Arenas) (Values 00-7F)
81047C28 0??? - Rope Height 81047C2E 0??? - Rope
Thickness
Turnbuckle Posts Color (ALL Arenas) 81047922
????
Turnbuckle Post Effects (ALL Arenas) 81047914
????
Turnbuckle Spring Effect (ALL Arenas) 81047916
????
Left Crowd (ALL Arenas) 81047338 ???? 81047360
???? 8104733A ???? 81047362 ???? 8104733C ???? 81047364
???? 8104733E ???? 810473366 ???? 81047340 ???? 81047368
???? 81047342 ???? 8104736A ???? 81047344 ???? 8104736C
???? 81047346 ???? 8104736E ???? 81047348 ???? 81047370
???? 8104734A ???? 81047372 ???? 8104734C ???? 81047374
???? 8104734E ???? 81047376 ????
Right Crowd (ALL
Arenas) 81047404 ???? 8104742C ???? 81047406 ???? 8104742E
???? 81047408 ???? 81047430 ???? 8104740A ???? 81047432
???? 8104740C ???? 81047434 ???? 8104740E ???? 81047436
???? 81047410 ???? 81047438 ???? 81047412 ???? 8104743A
???? 81047414 ???? 8104743C ???? 81047416 ???? 8104743E
???? 81047418 ???? 81047440 ???? 8104741A ???? 81047442
????
Bottom Crowd (ALL Arenas) 8104716A ???? 8104716C
???? 81047172 ???? 81047174 ????
Weapons Texture Graphics in
WM2K
2x4 graphic: 81047DBC ???? Albert’s Body-Art Case graphic:
81047D28 ???? Barbed wire bat graphic 1: 81047CE0 ???? Barbed wire
bat graphic 2: 81047CE2 ???? Bat graphic 1: 81047CDC ???? Bat
graphic 2: 81047CDE ???? Broken table 1 graphic 1: 81047CEC ????
Broken table 1 graphic 2: 81047CEE ???? Broken table 1 graphic 3:
81047CF0 ???? Broken table 2 graphic 1: 81047CFC ???? Broken table
2 graphic 2: 81047CFE ???? Broken table 2 graphic 3: 81047D00
???? Brood Cup graphic: 81047DB4 ???? Broom graphic 1: 81047D68 ????
Broom graphic 2: 81047D6A ???? Guitar graphic 1: 81047D8C ????
Guitar graphic 2: 81047D8E ???? Guitar graphic 3: 81047D90
???? Head graphic: 81047DA4 ???? Hockey stick graphic: 81047D80
???? Kendo stick graphic 1: 81047D70 ???? Kendo stick graphic 2:
81047D72 ???? Sledgehammer graphic 1: 81047D34 ???? Sledgehammer
graphic 2: 81047D36 ???? Sledgehammer graphic 3: 81047D38
???? Microphone graphic 1: 81047D60 ???? Microphone graphic 2:
81047D62 ???? Nightstick graphic: 81047D98 ???? Ringsteps graphic 1:
81047DD8 ???? Ringsteps graphic 2: 81047DDA ???? Ringsteps graphic
3: 81047DDC ???? Scarf graphic: 81047DC4 ???? Shovel graphic:
81047D78 ???? Stop sign graphic 1: 81047D0C ???? Stop sign graphic
2: 81047D0E ???? Stop sign graphic 3: 81047D10 ???? Tongfar
graphic: 81047DAC ???? Trash can graphic 1: 81047D1C ???? Trash can
graphic 2: 81047D1E ???? Trash can graphic 3: 81047D20 ???? Trophy
graphic 1: 81047D4C ???? Trophy graphic 2: 81047D4E ???? Trophy
graphic 3: 81047D50 ???? Trophy graphic 4: 81047D52 ???? Trophy
graphic 5: 81047D54 ???? Trophy graphic 6: 81047D56 ???? Trophy
graphic 7: 81047D58 ???? Water Bottle graphic: 81047DCC
????
Weapon Polygons Addresses In WM2K
2x4 polygon: 81047DB8
???? Albert’s Body-Art Case polygon: 81047D24 ???? Barbwire Bat
polygon: N/A Bat polygon 1: 81047CD8 ???? Bat polygon 2: 81047CDA
???? Broken table 1 polygon 1: 81047CE4 ???? Broken table 1 polygon
2: 81047CE6 ???? Broken table 1 polygon 3: 81047CE8 ???? Broken
table 2 polygon 1: 81047CF4 ???? Broken table 2 polygon 2: 81047CF6
???? Broken table 2 polygon 3: 81047CF8 ???? Brood Cup polygon:
81047DB0 ???? Broom polygon 1: 81047D64 ???? Broom polygon 2:
81047D66 ???? Guitar polygon 1: 81047D84 ???? Guitar polygon 2:
81047D86 ???? Guitar polygon 3: 81047D88 ???? Head polygon:
81047DA0 ???? Hockey stick polygon: 81047D7C ???? Kendo stick
polygon 1: 81047D6C ???? Kendo stick polygon 2: 81047D6E
???? Microphone polygon 1: 81047D5C ???? Microphone polygon 2:
81047D5E ???? Nightstick polygon: 81047D94 ???? Ringsteps polygon 1:
81047DD0 ???? Ringsteps polygon 2: 81047DD2 ???? Ringsteps polygon
3: 81047DD4 ???? Scarf polygon: 81047DC0 ???? Shovel polygon:
81047D74 ???? Sledgehammer polygon 1: 81047D2C ???? Sledgehammer
polygon 2: 81047D2E ???? Sledgehammer polygon 3: 81047D30 ???? Stop
sign polygon 1: 81047D04 ???? Stop sign polygon 2: 81047D06 ????
Stop sign polygon 3: 81047D08 ???? Tongfar polygon: 81047DA8
???? Trash can polygon 1: 81047D14 ???? Trash can polygon 2:
81047D16 ???? Trash can polygon 3: 81047D18 ???? Trophy polygon 1:
81047D3C ???? Trophy polygon 2: 81047D3E ???? Trophy polygon 3:
81047D40 ???? Trophy polygon 4: 81047D42 ???? Trophy polygon 5:
81047D44 ???? Trophy polygon 6: 81047D46 ???? Trophy polygon 7:
81047D48 ???? Water Bottle polygon: 81047DC8 ????
Sound Effects
Addresses For Objects in WM2K
These are codes to modify certain
menus and button sounds in the game: 80041BCF 00?? - Move control stick
sound effect 80041BD1 00?? - A-button 80041BD3 00?? -
B-button sound effect 80041BD5 00?? - Move cursor in Edit
These
are codes to modify the in match sounds: 81041b26 00?? - player 1's in
ring taunt 81041b36 00?? - player 2's in ring taunt 81041b16 00?? -
grabbing weapon sound
These are the values for the sounds.
They would replace the ??'s: This is by no means complete: 94 =
Macho Man’s “OOOOH YEAH” 91 = Rick Steiner’s “Woof” 90 = Sting’s
“Yowwwwwwwwwwl” 89 = throwing up 88 = woooooo 83 =
fireworks 80 = gunshot 7f = bazooka 7e = bazooka 7d = small
blip 7c = eeeeeeeeeeehhhhhya 79 = fireworks 78 = better
fireworks 77 = fireworks 76 = you got it fireworks 74 = forklift
truck?? 73 = car 72 = door 71 = mass explosion 70 = part of
hallelujah 6b = constant fire 67 = revenge back select 66 =
crunch 64 = sonic boom from a plane 63 = thunder 5e/5d/5f =
geiger counters 58 = 'loser!' 57 = 'knockout' 55 = ring out 54
= draw 53 = time up 52 = give up 51 = 3 count fall 50 = weak
3 4f = weak 2 4e = weak 1 4d = break 4c = asking give
up?? 4b = fight 4a = 20 49 = 19 etc 36 = strong 3 35 =
strong 2 34 = strong 1 33 = cheering 32 = booing 31 =
hysterical woman 30 = ooh 2f = ooh 2e = ooh 2d = cheers 2c
= cheers 2b = cheer/boo 2a = smash 29 = clonk 28 = getting
weapon 27 = weapon grab reversal 25 = Low Blow DING! 24 =
submission, painful 23 = breaking bone |
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