Author | Comment | Codes4u  goatman - ezOP posts: 1514 (12/11/00 6:42:47 pm) Reply
 | ai found trying to top the damn post so i can update it
| Codes4u  goatman - ezOP posts: 1516 (12/9/00 5:10:13 am) Reply
 | well someone see it top it so i can do it right anywho it starts at 801502ad
| BloodSport2k Hacking Virgin posts: 1 (12/9/00 8:43:13 am) Reply
 | Re: ai found so....thats it.....i know theres more than that for AI
| BiZaTcH GS Junkie posts: 106 (12/9/00 9:25:35 am) Reply | Re: ai found so what are we supposed to do? put that in in the memory editor, goto address, and then what? thanks..
| Specttrumz One of the Best Hackers posts: 15 (12/9/00 9:53:25 am) Reply | Alright decipher time Thats cool glad its been found, i'll wait for you to find out more keep me posted. i seem to forgot what the A.I does lol
Let me know what you find out of it
great work man
| Codes4u  goatman - ezOP posts: 1517 (12/9/00 11:01:04 am) Reply
 | well nobody topped my other message i will explain the whole code about 10 lines when somebody tops my old message. but for those that read the HOF interprete pelicans AI and understand how many addys and such they can go and just use my starting point. I have all my notes and if someone tops this in a few hours then I will explain it.. otherwise i'm going to shoot bambi hehehe
| BiZaTcH GS Junkie posts: 108 (12/9/00 11:36:43 am) Reply | here Codes4u
goatman - ezOP
posts: 1442
(11/26/00 10:30:54 am)
Reply
has anyone found the AI
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if not ill look for it.
Also on page 22 of the instruction manual it says debug! I havent been able to access this. I tried our usual known search with no luck. that would be great if we could see it!!!!!!!!!!!!!!!!
Also my game doesnt have records. Its also in the booklet they give u. Has anyone been able to get this option
Forsake Nothing
Newbie
posts: 52
(11/26/00 11:11:08 am)
Reply Nope,
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THQ Tech Support said on their site they had to take that option away to make room for more wrestlers/options. Have no idea on the debug thing, good luck
ZeRTO
GS Junkie
posts: 140
(11/26/00 11:31:33 am)
Reply
Re: has anyone found the AI
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look close at some pictures in the book
one pic shows the rocks profile look at his music and video
there might be music still there that they took out
Greg Sasuke and Justin Liger
Newbie
posts: 4
(11/26/00 12:06:03 pm)
Reply theory
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ok, speaking of the manual, it also says you can change alliances/move sets of wrestlers. Now..lets say your a THQ guy and someone from above says "Ok, no no we dont want them to be able to edit the moves..thats what cloning is for" then John THQ takes the code out..or does he.....does he take the entire code for changing stats...OR does he simply make that code unaccessable.
Maybe the edit wrestlers completly is something we can access this time, because unlike with WWF2k, edit fully was originally INTENDED to be in there..so maybe it still is, just buried!
Any thoughts on that theory?
Baby Boy Hacker
Newbie
posts: 28
(11/26/00 9:52:24 pm)
Reply Re: has anyone found the AI
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Codes4u please look for the AI. I notice all the CAWs end the match with their corner move specials for some reason. Thax in advance.
BiZaTcH
Newbie
posts: 24
(11/26/00 10:52:11 pm)
Reply sups goatman
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On another board that I skimmed thru someone said that you got it the same way u got it in WM2K....go for it goat =P
Codes4u
goatman - ezOP
posts: 1443
(11/26/00 11:35:55 pm)
Reply
well i tried the old wm2k way
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and it didnt work
What u did in wm2k is on the edit screen u did a known search for 00. move the slot down and search 01 and so on. There was a slot missing Computer Intellegence Which was 04. If u entered that as a code u would get in.
As u recall it allowed u to change:
Type of wrestler
Attack to stand-early and final
Attack to ground-early and final
Finisher
Attacking
Response to striking
Response to grappling
Balance
Ring out
Appeal
Now i messed around with this but i didnt have a ton of luck
I even thought i would be able to get the accompany code to work but didnt quite get the bank.
Here is my work so far and it does allow u to save all 5's for ur offense and defense on ur caws.
This is done in the editng menu
8114FA22-stance
8114FA24-Ring
8114FA26-Counter/Reversal
8114FA28-Speed
8114FA2A-SUB/SKILLS
8114FA2C-IRISH WHIP EVASION
8114FA2E-RECOVERY RATE
8114FA30-BLEEDING
8114FA32-REACTION TO BLOOD
8114FA34-ENDURANCE
8114FA36-TURNBUCKLE CLIMBING
8114FA38-JUMP DIST
8114FA3A SPEC WEAPON
8014FA3C-HEAD
8014FA3D-BODY
8014FA3E-ARMS
8014FA3F-LEGS
8014FA40-FLYING
8014FA41-HEAD
8014FA42-BODY
8014FA43-ARMS
8014FA44-LEGS
8014FA45-FLYING
8014FA46-?
8014FA47-?
8114FA48-0000
8114FA4A-RIVAL 1
8114FA4C-0000
8114FA4E-RIVAL 2
8114FA50-0000
8114FA52-RIVAL 3
8114FA54-0000
8114FA56-ACCOM BY
8114FA58-8114FA67-????
8014FA68-RIVAL 1
8014FA69-RIVAL 2
8114FA6A-RIVAL 3
8114FA6B-ACCOM BY
I was hopeful that a code such as
8104FA56 0702-stephanie
8004FA6B 0000-not random
would allow u to edit any person to have steph as ur valet. It worked for the CAW but not kurt angle.
So that needs more work. (I think there is multiple do not edit addys)
I was hopeful that the computer intellegence would be found in this exact area and we could save the info without having a pretty little menu. This is going to take some serious examining and luck. I know mankind has a ATTACK TO OUTSIDE in wm2k. I was looking for that value. But if u know the AI good maybe u would have more luck.
Somebody mentioned that the CAW always has a rope finisher. That might be an important clue. My CAW hasnt won yet :( My MILLION DOLLAR MAN keeps get worked by the ROCK. I think the major reason y i lose is cuz the ROCK has a good crowd appeal. He taunts and keeps his spirit high. This means it is in the game!
I did also notice the booklet claims to allow us to edit the guys. It seems there intent was good. But I think someone realizes that if we have to much editing power then they are not that likely to sell more games. Basically u would delete the guys that dont wrestle or u think suck (viscera) and put in guys that u want to update (next major star). Now u dont buy there new game.
I havent had a lot of luck with this game but i really havent put in that much time. I hope that someone can expand on what has been found.
BBKooll
Hacking Virgin
posts: 1
(11/27/00 4:38:48 pm)
Reply Re: has anyone found the AI
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Well, first of all, if THQ was going to make another game, they would have some concern as to wheter or not you could edit people completly.
However, they have already stated this is their last N64 game. Which also leads me to believe that somewhere within the vaults of the gs memory, is a complete DEBUG mode in which everything is editable. Moreso than even the AI editor in WM2k, which was a half of a menu, and didn't really work perfectly.
I believe that DEBUG is in there, and perfectly even. Codes4U, please keep trying because that would be the "end to all gs codes" if you came up with one for Debug.
I personally would be messing with my No Mercy with gs, except I really don't want to screw around with such a great game as this. However, if you got DEBUG, i would!! Go for it!!
BiZaTcH
Newbie
posts: 28
(11/27/00 5:45:03 pm)
Reply Couldn't we just...
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Clone let's say The Rock to our player and not clone the anything, thus cloning the AI Intelligence? I did this and my man seems to grapple a lot more. I clond Buh Buh Ray so tat he would use grapples rather than striking. My guy bent over the Rock ;]
I didn't mean the EXACT sae way as WM2K, I meant a similiar way. The other board could be a bunch of BS...
dabaron
Newbie
posts: 2
(11/27/00 6:07:25 pm)
Reply I'm not too sure about full editing wrestlers.....
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Hey Greg Sasuke and Justin Liger I'm not too sure that the full edit feature can be hacked. In fact it was Sander's Keel (one of the main guys responsible for developing NM) who said that they had memory problems with that feature. Some people have also stated that the "glitch" found on some NM carts could also be a problem with poor EPROM or battery backup. In any case the Edit enemy and accompaniment feature could be hacked because the 90-95% preview version that a lot of gaming sites had DID indeed have this feature and it seems as though as it was taken out at the last moment. Good luck Codes4u and any others on finding the AI parameter code and the Debug code!
dabaron
Greg Sasuke and Justin Liger
Newbie
posts: 6
(11/27/00 6:56:32 pm)
Reply good point
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Well, your right, maybe the whole edit a wrestler feature wont be accessable, but i agree with you strongly on the edit a alliance/enemy is in there somewhere, it was taken so last minute, even the betas had it.
Air Borne123
Newbie
posts: 20
(11/27/00 8:20:28 pm)
Reply has anyone found the AI
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I've been looking for a while now but I haven't come up with anything, one idea that I had was making a caw, then clone a superstar then clone my caw over it, so a la wm2k the cloned caw would have all of the superstar's a.i. but have the same everything else as the original caw except for the placement. Then search from there.
Codes4u
goatman - ezOP
posts: 1452
(11/27/00 8:46:08 pm)
Reply
here is some more i found
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all in the same area as before.
8014f8f6 weak grapple
8014fa0b reversal
And everything inbetween is all the selectable moves.
Nw u will notice there is a little space between the last move (reversal) and fighting style.
This might be it but then they changed the format of the values.
This changes a little bit from wrestler to wreslter. And the 16 bit values seem to be grouped in pairs (look at the rock). I did force different values and my wreslter did seem to act different but that might have been in my head.
I noticed that cactus jack and mankinds did not match up perfectly in this area. It seemed to be offsetted by one addy. This utterly confused me.
JeffHardyRules of the K O K
Master Hacker
posts: 363
(11/27/00 11:19:04 pm)
Reply
Re: here is some more i found
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could that possibly have anything to do with socko?
Codes4u
goatman - ezOP
posts: 1456
(11/28/00 12:36:58 am)
Reply
no
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i doubt it has anything to do with socko.
The mankind and catus jack seemed to fix itself today.
Anyways, if somebody who has vpw2 looks in the menu for AI it might help. Maybe the values are the same from that game.
Can someone look please?
Codes4u
goatman - ezOP
posts: 1458
(11/28/00 2:00:58 am)
Reply
help figure out the ??
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8014f8f6 weak grapple
rest of moves
8014fa0b reversal
puter intelligence in here????
8114FA0E-FFFF(default),050D(mankind),090D(rock),090C(jhardy),090E(mhardy),0822(eddyg),050E(undertaker)
8114FA10-FFFF(default),1021(mankind),1021(rock),1022(jhardy),1019(mhardy),2C35(eddyg),1021(undertaker)
8114FA12-FFFF(default),2D35(mankind),2D2E(rock),2C2E(jhardy),222C(mhardy),4E4F(eddyg),2D2E(undertaker)
8114FA14-FFFF(default),4C7F(mankind),393B(rock),3F41(jhardy),2E3F(mhardy),5A73(eddyg),4445(undertaker)
8114FA16-FFFF(default),FFFF(mankind),3F40(rock),4E57(jhardy),414E(mhardy),80FF(eddyg),4E4F(undertaker)
8114FA18-FFFF(default),FFFF(mankind),4676(rock),5C5E(jhardy),595A(mhardy),FFFF(eddyg),5767(undertaker)
8114FA1A-FFFF(default),FFFF(mankind),7A7B(rock),6773(jhardy),5D5E(mhardy),FFFF(eddyg),6D7C(undertaker)
8114FA1C-FFFF(default),FFFF(mankind),7C7D(rock),797F(jhardy),6779(mhardy),FFFF(eddyg),FFFF(undertaker)
8114FA1E-FFFF(default),FFFF(mankind),FFFF(rock),FFFF(jhardy),7CFF(mhardy),FFFF(eddyg),FFFF(undertaker)
8114FA20-FFFF(default),FFFF(mankind),FFFF(rock),FFFF(jhardy),FFFF(mhardy),FFFF(eddyg),FFFF(undertaker)
8114FA22-stance
8114FA24-Ring
8114FA26-Counter/Reversal
8114FA28-Speed
8114FA2A-SUB/SKILLS
8114FA2C-IRISH WHIP EVASION
8114FA2E-RECOVERY RATE
8114FA30-BLEEDING
8114FA32-REACTION TO BLOOD
8114FA34-ENDURANCE
8114FA36-TURNBUCKLE CLIMBING
8114FA38-JUMP DIST
8114FA3A SPEC WEAPON
8014FA3C-HEAD
8014FA3D-BODY
8014FA3E-ARMS
8014FA3F-LEGS
8014FA40-FLYING
8014FA41-HEAD
8014FA42-BODY
8014FA43-ARMS
8014FA44-LEGS
8014FA45-FLYING
8014FA46-?
8014FA47-?
8114FA48-0000
8114FA4A-RIVAL 1
8114FA4C-0000
8114FA4E-RIVAL 2
8114FA50-0000
8114FA52-RIVAL 3
8114FA54-0000
8114FA56-ACCOM BY
8114FA58-8114FA67-???? whats going on here
8014FA68-RIVAL 1
8014FA69-RIVAL 2
8114FA6A-RIVAL 3
8114FA6B-ACCOM BY
----------------------------
Now i am making an assumption that there is like only 10 16 bit addys but it may very well be 20 8 bit addys. I have had a hard time saying this is tech wrestler or he has this property
i mean look at
8114FA0E-FFFF(default),050D(mankind),090D(rock),090C(jhardy),090E(mhardy),0822(eddyg),050E(undertaker)
mankind and undertaker both have 05's
rock and mhardy and jhardy have a 09.
eddy has 08
jhardy has 0C
rock and mankind both have 0D.
undertaker and mhardy has 0E
eddy has 22
and so on down the list. maybe i need a larger sample size to figure all this out.. But it seems pretty hard to dtermine similaritys when the hardys dont match up exactly here. But then again this maybe something completely different then AI.
Edited by: Codes4u at: 11/28/00 2:00:58 am
Spectre235
Promising Hacker
posts: 219
(11/28/00 5:49:18 pm)
Reply
Re: help figure out the ??
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Well I'm not alone in the search to find out how to edit everything. Well first off I will check my VPW2 for the addy and value for Al Intell... and also check out this addy and see if it is useful in any kind of way since I have been also trying to find a way to edit everything and this addy stood out the most. I also ended up with the same addy's but different values.
Wrestler Rock:
8008A69E 0000 (The one that stood out the most)
Wrestler CAW:
8008A69E 4FD0
Now I was in the move set where it says Not able to edit. See if something is up with the addy. I will also check on VPW2.
Spectre235
Promising Hacker
posts: 220
(11/29/00 1:44:21 am)
Reply
Re: help figure out the ??
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Ok for the VPW2 Edit Al Itell... the code is 80178384 0004 and also when I was searching for the Debug menu the addy for it is 8014F622 0003 but everytime you put this in all the options in the Superstar menu will light up and if you enter one of them nothing will be in it and the game won't let you get back out of the screen. Just posting addy's to help speed things up some.
Edited by: Spectre235 at: 11/29/00 1:44:21 am
Snoogans37
Newbie
posts: 55
(11/29/00 1:33:01 am)
Reply
Re: has anyone found the AI
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i think this is the most important thing on the board right now so i have to ^top^ it
Codes4u
goatman - ezOP
posts: 1463
(11/29/00 4:27:10 am)
Reply
(moved post)
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redwolfnwo
(11/28/00 10:38:28 am)
***.*.**.***
Accompany codes are here!
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First, I think someone was looking for infinite cash in smackdown mall.
8114FAD4 05F5
8114FAD6 E0F6--Infinite Cash in Smackdown Mall
That code will have a $99,999,990 for infinite cash. Credit that codes to me. You need that much to get the Hos and a few other expensive items.
And now what a few had sked for already, ACCOMPANY CODES. With the code there is only 8 values. Rival 1-3 and Accompanied by. The area is the same for all wreslters, so what is need is an activator code. If anyone can help with that, that would be kewl. But anyway.... Here are the values followed by all the wreslters 4 digit code.
8014FA4A 00XX
8014FA4B 00??--Rival 1
8014FA4E 00XX
8014FA4F 00??--Rival 2
8014FA52 00XX
8014FA53 00??--Rival 3
8014FA56 00XX
8014FA57 00??--Accompanied By
Now for the wreslters 4 digits.
XX-??
00-01 The Rock
00-02 Stone Cold
00-03 The Undertaker
00-04 Kane
00-05 Steven Richards
00-06 Mankind
00-07 Cactus Jack
00-08 Mick Foley
00-09 Shawn Michaels
01-01 HHH
01-02 X-Pac
01-03 Badd Ass Billy Gun
01-04 Road Dogg
02-01 Chris Benoit
02-02 Dean Malenko
02-03 Perry Saturn
02-04 Eddy Guerrero
03-01 Chris Jericho
03-02 Kurt Angel
03-03 Tazz
03-04 Test
03-05 Goodfather/Godfather
03-06 D-Lo Brown
03-07 Val Venis
03-08 Ken Shamrock
04-01 Rikishi
04-02 Grandmaster Sexay
04-03 Scotty 2 Hotty
04-04 Edge
04-05 Christian
04-06 Matt Hardy
04-07 Jeff Hardy
05-01 Faarooq
05-02 Bradshaw
05-03 D-Von Dudley
05-04 Buh Buh Ray Dudley
05-05 Hardcore Holly
05-06 Crash Holly
05-07 Big Boss Man
05-08 Albert
06-01 Al Snow
06-02 Steve Blackman
06-03 British Bulldog
06-04 Mark Henry
06-05 Visera
06-06 Andre the Giant
06-07 Bull Buchanan
06-08 Essa Rios
06-09 Taka/Funaki
07-01 Chyna
07-02 Stephanie McMahon
07-03 Tori
07-04 Terri
07-05 Trish
07-06 Lita
08-01 Ivory
08-02 Linda McMahon
08-03 The Kat
08-04 Mae Young
08-05 Ho's
09-01 Vince McMahon
09-02 Shane McMahon
09-03 Earl Hebner
09-04 Jim Ross
0A-01 CAW 1
0A-02 CAW 2
0A-03 CAW 3
0A-04 CAW 4
0A-05 CAW 5
0A-06 CAW 6
0A-07 CAW 7
0A-08 CAW 8
0A-09 CAW 9
0A-0A CAW 10
0A-0B CAW 11
0A-0C CAW 12
0A-0D CAW 13
0A-0E CAW 14
0A-0F CAW 15
0A-10 CAW 16
0A-11 CAW 17
0A-12 CAW 18
That is it. The XX is the left side and ?? is the right side. Give credit to me.
Codes4u
goatman - ezOP
posts: 1464
(11/29/00 4:32:55 am)
Reply
hey
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redwolf thanx for the infinite money and value list for the accompany codes.
Codes4u
goatman - ezOP
posts: 1465
(11/29/00 4:36:46 am)
Reply
Spectre235
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Spectre235, i dont have vpw2. so addys and values dont mean much to me.
I am not sure what u mean when u say u have the same addys but different values and certain addys stand out to u. I am not sure which game ur even talking about.
If its vpw2 i need the logic u used to find ur code. I need to see a long list of addys to see if i can find a pattern (much like i did above).
BuckL
Ideal Hacker
posts: 126
(11/29/00 7:47:41 am)
Reply Trying to find the AI
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Goatman, do you think that the game would assign the SAME VALUE for the AI for ALL of the Original CAW's that you "create"? I was just wondering, if it did, I thought POSSIBLY that an "Equal TO" Search between 2 Original CAW's might help. Just an idea I had!
redwolfnwo
Newbie
posts: 68
(11/29/00 11:13:28 am)
Reply No Problem
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No problem Goatman. I noticed that alot of the game has floating ram. It gets very annoying after awhile. I'm also searching for a few things. I've had no luck in finding the AI or Debug Menu. In W2K, it basically spelt it out for you and in No MErcy, it is taking alot longer to find things. I did find how to change rope colors and rope definition. Do a Text search on Raw is War. Scroll down past Armaggedon not to far, and then bounce of the ropes. You will notice an addy changes a few times. I forgot to right it down, ooops. The colored ropes is later in the addys. I did a text search on Triple H and found that one spot changes the entrance name text, but it has to be set is 4 areas. Sound Familiar. I can't seem to find the addy for the table, found in the locker room. I can't finish my TLC match without it. Anyway..... Anything I should look up 4 u?
TRM
Hacking Virgin
posts: 1
(11/29/00 12:32:14 pm)
Reply Re: Trying to find the AI
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Hey, I'm not really a hacker (my attempts were disastrous) but I thought that maybe I could try to help for the AI edit code, as I'm very interested by it. You've already noticed that CAWs always use the corner special, and here's what I've noticed:
-Remember in WM2K when if you cloned a superstar, the CAW would have the same logic? Well, it still works but as soon as you'll turn off the console, the CAW AI will be reinitialized, meaning that they'll do again the corner special as their finisher!
-Many superstars don't have their real finishers anymore. This is very obvious if you do a triple threat match or an ironman match with only the same guy: you'll see that if it is not a front or a corner special, he'll never use it. For instance:
-The Rock never goes for the people elbow.
-Chris Jericho never uses the walls of Jericho. He also never uses the springboard lionsault as a finisher.
-Chris Benoit never uses the crippler crossface, nor the sharpshooter, but he does use the diving headbutt as a finisher.
-Guerrero never goes for the frog splash, using only front and back special grapple, and sometimes the corner special grapple.
-Malenko never uses the texas cloverleaf.
-Shamrock never uses the ankle lock; instead, he seems to use the side leg lock as a finisher.
Update: it seems that the CAW reverts to his original AI when I change something. I think that is is something which has to do with the fighting style.
Hope it helps, and good luck for hacking the edit AI code, as I have the feeling that it won't be easy!
the lost boyz
Newbie
posts: 22
(11/29/00 2:46:50 pm)
Reply Re: Trying to find the AI
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okay...im not a hacker or anything...
but those accompany codes dont work
i remember in wm2k all you had to do was put in those two codes and the wrestlers values and it changed them
so i decided to change HHH to none
i put in the code
8104FA56-0001 (HHH)
8104FA57-0000 (none)
however, he still came out with steph...
is 0000 not the right "none" value?
what the heck did i do wrong???
Spectre235
Promising Hacker
posts: 223
(11/29/00 6:43:06 pm)
Reply
Re: hey
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Wrestler Rock:
8008A69E 0000
Wrestler CAW:
8008A69E 4FD0
That was the one when I was in the move set for The Rock and ended up with that addy and some other ones but when I checked out on CAW move set I ended with the same addy's but different vaules so I look at all of them and the addy I posted stood out the most since it was the only addy to start off with 800 while the other had 801 and so on but I only copied down the one I posted and not the others. But still the others were no different only the values changed not the addys. Then someone asked for the addy and value for VPW2's Edit AI so I posted it which is 80178384 0004 so you could check on that in the menu for your CAW. Next I found the addy's for the Superstars, Shop, and Data addys at 8014F622 so next I put in the value 0003 for the "Debug Menu" but the only thing that would happen is the other three would all turn yellow and if you click in one of them you would end up in a blank screen that you COULDN'T exit.
7 Deadly Sins...
7 Ways to Die!!
the lost boyz
Newbie
posts: 23
(11/30/00 3:49:36 pm)
Reply toppers
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top
the lost boyz
Newbie
posts: 26
(11/30/00 6:02:54 pm)
Reply help??
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has anyone figured out what i did wrong???
this is also a top...this is a great post and we cant let her get buried
TheGameStoneColdHHH
Newbie
posts: 13
(11/30/00 6:44:26 pm)
Reply Nice codes
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Can you please find the addys for "none"
| Codes4u  goatman - ezOP posts: 1518 (12/9/00 11:57:38 am) Reply
 | ok i guess this will do 811502AC 00xx(TYPE, 00=POWER, 01=TECH,02=FLY,03=ROUGH,04 SINGLE, 05 = STRIKING
811502AE 00xx (ATTACKSTANDEARLY, 00STRIKE,01GRAPPLE, 02 FLY)
811502B0 00xx (ATTACKSTANDFINAL, 00STRIKE,01GRAPPLE, 02 FLY)
811502B2 FINAL MOVE
811502B4 00xx (ATTACKDOWNEARLY, 00STRIKE,01SUB, 02 FLY,03UP)
811502B6 00XX (ATTACKDOWNFINAL, 00STRIKE,01SUB, 02 FLY,03UP)
811502B8 FINAL MOVE
811502BA ATTACKING
811502BC RESPONSE TO STRIKING
811502BE RESPONSE TO GRAPPLING
811502C0 BALANCE
811502C2 RING OUT
811502C4 APPEAL
As before read the post by pelican on AI interpreted.
| dabaron Newbie posts: 9 (12/9/00 12:00:27 pm) Reply | Great Job Codes4u/Goatman!! Thanx alot for this great code man! You truly are ONE of the BEST!!
dabaron
| Codes4u  goatman - ezOP posts: 1519 (12/9/00 12:05:48 pm) Reply
 | not sure if it matters but i just did the editing in the edit mode under the first tab for AI.
so here u can save the all 5's for offense and defense and the AI all in one shot.
I finaly beat the rock and i used the million dollar dream as my finisher.
Knowing tazz has a similar finisher i goto edit tazz to look at the values
at
801502b0
and
801502b8
then i take the 16 bit value at both those addys and when i use my caw i use that value
| BiZaTcH GS Junkie posts: 110 (12/9/00 12:19:33 pm) Reply | Re: not sure if it matters hold on...
is there a MENU on here that i can access, like in WM2K? thanks
| dabaron Newbie posts: 10 (12/9/00 12:25:38 pm) Reply | Small question.... Codes4U before you put in the code do you have to put the code that you mentioned in the second post of this topic - 'anyhow it starts at 801502ad'? Secondly the part where you say - '811502AC 00xx (TYPE, 00=POWER, 01=TECH, 02=FLY, 03=ROUGH, 04=SINGLE, 05=STRIKING)' does this mean that you have enter the following in the GS:
811502AC 0000
811502AC 0001
811502AC 0002
811502AC 0003
811502AC 0004
811502AC 0005
OR just replace the XX with ONE of the variables:
811502AC 01
Thanx,
Dabaron
| BiZaTcH GS Junkie posts: 111 (12/9/00 12:50:19 pm) Reply | Re: Small question.... dabaron, no...
let's say u wanted a 'tech style' wrestler...u'd do this:
811502AC 0001
my question remains: is there an actual menu?
| dabaron Newbie posts: 11 (12/9/00 12:58:04 pm) Reply | Damn..... Thanks for answering the question Bizatch. In any case I too am wondering if there is a menu for accessing this stuff.
LeBaron2K
| ChiefBD9 Hacking Virgin posts: 1 (12/9/00 1:38:27 pm) Reply | ai hey Codes4U! Do u remember the a.i. code for wwf2k? We all want "1" code that accesses the A.I. screen, it should allow us to save the CAW's A.I. if we change anything. and allow us to change the existing wrestlers A.I. before a match. (existing wrestlers A.I. usually reset after every match in WWF2k). Great job of finding the codes but look for 1 similar to last year's game.
| JeffHardyRules of the K O K Master Hacker posts: 386 (12/9/00 7:25:20 pm) Reply
 | Re: ok i guess this will do Hey guys, you can just do this...
1) Select the wrestler in Edit Mode.
2) When at the Profile/Music screen, hit the GS Button and go to the addys listed.
3) Change them to what ever you want, then press Start.
4) Now, you should still be at the Profile/Music screen. If so, press Start once again, and SAVE the changes.
Note: It DOES save to the cart like this!
| BiZaTcH GS Junkie posts: 122 (12/10/00 1:14:10 am) Reply | Question... When I search for the number (something like 80115A525) can't remember what, it doesn't bring up the right part.
i understand that he said it's an 81 code (16 bit) so how am i to edit?
i do go to adress, and the 16 adress brings up nothing, then i try the 8 bit, and it's like always 00 00...so what is the adress? thanks
| BuckL Ideal Hacker posts: 136 (12/10/00 7:38:47 am) Reply | AI "Choices" Question What are the specific "Choices" (and their Numerical Values) for these AI Parameters:
Response to Striking
Response to Grappling
Also, sometimes my selected "finishing move" seems to be "ignored"! Any suggestions? I am trying to use the "Recliner Pin" as the Finishing Move for one of my Women CAW's, but I can't get the game to execute it!! Any suggestions would be most appreciated.
| BiZaTcH GS Junkie posts: 123 (12/10/00 11:16:44 am) Reply | Re: AI "Choices" Question Well...sometimes they don't do their actual finishing move. Normally they will tho....
My guy seemed to work once, and then when i took the gs out, it wouldn't work right...any ideas?
| BuckL Ideal Hacker posts: 138 (12/10/00 4:55:50 pm) Reply | Re: AI "Choices" Question Also, another question! In the Code Adddress where you specify your "Finishing Move", do you use the same Numerical Value for the move as you would for "Special Moves as Regular Moves" when using the Grapple Modifier Codes? Can you go to Address 8006B454 (I think that's it) in the Mem Editor to find the Value for a specific Submission Move as you would a Grapple Move?
| BiZaTcH GS Junkie posts: 140 (12/10/00 10:44:51 pm) Reply | Re: ai found any ideas?
| Codes4u  goatman - ezOP posts: 1521 (12/11/00 6:56:49 pm) Reply
 | ai ok.. i tried to find one little code that made the ai pop up but i failed.. not to say it cant be found if it exists but it was super easy to find.. knowing that i could still access the ai by where it saves i went looking for it. as u can see by the original date of when i started the topic i was pretty damn close! But it didnt pop out at me
But then i had to break out the code gen and be exact.
So what I did was I looked at several wrestlers that are in both games.
And i noted
STONE =rough
ROCK= TECH
JERICHO=FLY
KANE=POWER
XPAC=STRIKING
so then in no mercy i did some known searches in edit mode with each of these wrestlers. and i got the 8 bit 801502AD addy. But by looking at the addys that follow it was obvious it was a 16 bit code with the firts set being a 00. I like to think this so everything is neat when looking at the following addys.
So this isnt suppose to get u a pretty little menu. But it does allow u to change ur CAWS AI and save it.
The final move is designed to say some thing like STRONG B or something. So u have to find a wrestler who has a finisher in the spot where ur guys move is.
Way above the AI is all the moves and the number they are on the list in hex is the value...
i stated the end and beginning, i would like to do more with that but that would take a lot of time and prob isnt needed.. unless i do a chart or most probable move or something..
hope that helps
too many ppl abuse sigs
| Snoogans37  Newbie posts: 81 (12/11/00 7:04:35 pm) Reply
 | Re: ai i'm still really confused as hell how to do this without the menu
-Snoogans
nWo 4 life
Snoogans' Palace
| BiZaTcH GS Junkie posts: 147 (12/11/00 7:42:30 pm) Reply | Re: ai OK, you got some of them, but not all of them charted down to what they all mean. Could you continue? I understand final move, but why do you have it twice? Also, what does 'Balance' mean, and, for example, what are the things in Response to Striking, or response to grappling. (ex: 01 = tech; ex. for type) Also, are you certain that the thing saves, or not? And how do you save it (I just mean with a CAW)? Simply go into the CAW screen, do nothing (when code is on) and then press enter, and save? Thanks a lot, and gw goat
811502AC 00xx(TYPE, 00=POWER, 01=TECH,02=FLY,03=ROUGH,04 SINGLE, 05 = STRIKING
811502AE 00xx (ATTACKSTANDEARLY, 00STRIKE,01GRAPPLE, 02 FLY)
811502B0 00xx (ATTACKSTANDFINAL, 00STRIKE,01GRAPPLE, 02 FLY)
811502B2 FINAL MOVE
811502B4 00xx (ATTACKDOWNEARLY, 00STRIKE,01SUB, 02 FLY,03UP)
811502B6 00XX (ATTACKDOWNFINAL, 00STRIKE,01SUB, 02 FLY,03UP)
811502B8 FINAL MOVE
811502BA ATTACKING
811502BC RESPONSE TO STRIKING
811502BE RESPONSE TO GRAPPLING
811502C0 BALANCE
811502C2 RING OUT
811502C4 APPEAL

My Awesome No Mercy Site -- Warcraft Revolution -- wwfn.net
| Codes4u  goatman - ezOP posts: 1523 (12/11/00 8:37:50 pm) Reply
 | ai i left the rest out but u can figure them out.
the response i think are good , normal bad
but the ringout might be stay in ring to fight out side or a flying move.
appeal means taunting ect ect
there is a post in the HOF that comepletely explains the wm2k computer intelligence. It is the exact same.
so i am leaving this up to u guys to do a little homework since so many ppl (pelican for this one) before u have taken the time to type up such stuff.
what u do is u goto the mall and edit ur caw.
in the mem ed u change the values at those addys.
then hit start and u save the changes.
U will notice when the puter plays ur caw he will fight much differently. which of course makes ur guys more realistic.
im not sure why there is two final move adddys but usually one is 0000 from what i see. i havent played around enuff to detect a pattern (these type of moves use this addy ..)
so thats it i guess.
too many ppl abuse sigs
| BiZaTcH Promising Hacker posts: 151 (12/11/00 10:23:38 pm) Reply | Re: ai what's HOF? and thanks a lot

My Awesome No Mercy Site -- Warcraft Revolution -- wwfn.net
| BuckL Ideal Hacker posts: 139 (12/11/00 11:17:43 pm) Reply | Re: ai HOF = Hall Of Fame Section from WM2K area
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