WrestleMania 2000 match rulesets NTSC-U runtime 8016E870 PAL runtime 8016E890 NTSC-J runtime NTSC-U Z64 starting offset 0x708D8 PAL Z64 starting offset 0x708F8 NTSC-J Z64 starting offset 0x6B668 19/0x13 bytes per entry??? offsets 0x00 - match type (0=single, 2=tag, 3=royal rumble) 0x01 - time limit 0x02 - ? 0x03 - ring out 0x04 - pin 0x05 - submission 0x06 - TKO 0x07 - rope break 0x08 - bloodshed (normal) 0x09 - ? 0x0A - ? 0x0B - interference (normal)/time count (rumble) 0x0C - bloodshed (cage match) 0x0D - tag help time